Scenes, Models and Scripts
Everything you create in Dax Phyz can be saved to file, copied to the clipboard, cut, duplicated, exported, pasted, loaded or imported as a model or scene.
To use one of the models or scenes below, you can either save it as a file and use File/Open, or you can copy the text of the model to the Windows Clipboard and use Edit/Paste.
Use the F5 key to make the model come alive (turn physics on).
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					Wedge.pzs |  | 
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								Pong.pzs
							
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					Metaballics.pzs |  | 
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					Hammer.pzs |  | 
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					Hammer.pzs |  | 
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					Babylonian.pzs |  | 
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					Gyro.pzs |  | 
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					Yoda.pzs |   | 
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					ChargeBall.pzs |  | 
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					Magnets.pzs |  | 
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					Balloon.pzs |  | 
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					Balloon2.pzs |  | 
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					Rocket.pzs |  | 
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					Carnot.pzs |  | 
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					SuspBridge.pzs |  | 
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					SB.lzp |  | 
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					Stack128.pzs |  | 
| Bandwagon.pzs A chain wrapped around two rocket-propelled wheels. Because of the large "area" of contact, the band can climb over obstacles much better than standard wheels. |  | 
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					Catapult.pzs |  | 
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					Cannon.pzs |  | 
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					not_0.pzs |  | 
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					not_0_spring.pzs |  | 
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					or_11.pzs |  | 
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					and_00.pzs |  | 
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					xor_00.pzs |  | 
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					xor_alt.pzs |  | 
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					ms-latch.pzs |  | 
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					DigCount.pzs |   | 
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					Motor.pzm |  | 
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					Superwalker.pzs |  | 
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					InvPend-PL5b.pzs |   | 
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					Gun.pzs |  | 
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					ShootEmUp.pzs |  | 
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					ShootEmUp.lzp |  | 
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					ElastColl.pzs |  | 
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					Domino.pzs |  | 
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					Ragdoll.pzs |  | 
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					Convection.pzs |  | 
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					Jessica Rabbit.pzs |  | 
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					Bomb3.pzm |  | 
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					Phyz.pzs |  | 
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					Windtunnel2.pzs |  | 
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					HeliString.pzs Use the rocket (at the end of the cable) to simulate a hanging weight (rocket angle -90) or a parachute (angle 0). |   | 
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					HeliString4c.pzs Simulating constant acceleration can be tricky, since the objects tend to fly away. Thanks to Phyz Logics, we can repeatedly reset the test object's position. |   | 
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					VirtGrav.pzs |   | 
